--- Infantry Weapons Dispersion ---

AUTHOR: Mysteryman5150

CONTACT: PM @ Mysteryman5150 on the BIS forums

VERSION: v1.01

REQUIREMENTS: Version: ArmA 2. Version 1.05 or better.

ADDON REQUIREMENTS: None

Description:

- The (Inf_Weapons_Dispersion) pack creates a new set of most of the hand held vanilla weapons in Arma2 and allows for the user to adjust the dispersion value of 
  these weapons. (This is not a replacer)
- It comes with a file an HPP file that goes into the userconfig folder, which is where the dispersion adjustments are made (instructions are located in the file).
- There is an ammo box that comes up in your editor under empty/ammo- Modified disp weapons box and it includes every AD weapon (Adjustable Dispersion) I made as
  well as the required ammo for all the weapons. feel free to use it for testing purposes or whatever you would like to use it for.
- The weapons should import any sound mod you have running for the vanilla weapons. I didn't come across any porblems during my testing. 
- Weapons included:
	-All rifles (excludes Xm8)
	-All machine guns (hand held)
	-All sniper rifles
- New to Ver1.01
	-Added a stand alone pack (Vanilla_Weap_Dispersion) and userconfig that allows for the dispersion adjustment of vanilla Arma2 guns, that were used to make the 
	 new set for the original pack (see above in features).
	-Both of these mods should run together without conflict since the vanilla mod only affects the vanilla weapons and the additional weapns pack redifines the
	 values for each individual gun in the pack therefore the vanilla values would be overwritten. 
- New to Ver1.04
	-Added a new variable (aiDispersionCoef) which allows the user to set AI dispersion for a weapon without affecting overall weapon dispersion.
	-Changing the dispersion value modifies the overall dispersion of the weapon class defined (affects user as well)and/or changing the aiDispersionCoef value
	  modifies only the AI dispersion (both freindly and enemy) of weapon classes you wish to modify.
	-The aiDispersionCoef is a multiplier of the weapons dispersion value. See formula and example below:
	  Formula - dispersion * aiDispersionCoef = Total AI Dispersion...Example for M16 Single Fire - .001(disp) * 6.0(coef) = .006(total AI Dispersion) 
			
INSTALLATION: Extract the PBO files you find in the archive, and stick it the ArmA2\Addons folder, or the mod folder of your choice (Prefered way to install addons). 
Install the userconfig folders into your arma2 directory (if one does not exist then your just need to copy the userconfig folder in zip file).  Run the game. 

BUGS:

-None so far.

FIXES:
ver 1.04
- Added a new variable (aiDispersionCoef) which allows the user to set AI dispersion for a weapon without affecting overall weapon dispersion.
- The aiDispersionCoef variable is a multiplier to the dispersion variable and is explained, with more detail, in the hpp file inside the userconfig folder.

Ver 1.03
- Fixed error with the G36 and G36k not having any fire modes. Due to the way these 2 guns must be modded I cannot inherit your sound mod for these (only) 2 weapons.

Ver 1.02
- Fixed error in config.cpp for vanilla weapons PBO that was causing some conflict when running with the other weapon pack included.

Ver 1.01
- Added a new pack that allows for the dispersion adjustment of vanilla Arma2 guns, that were used to make the new set for the original pack (see features above).
	-Please see updated read me for additional info.
- Cleaned up the config.cpp file for the Inf_Weapons_Dispersion PBO.

v1.00 -
- Initial release.

CREDITS:

BIS - For an game that both awesome and moddable.

Wolfrug- For the idea of adjusting weapons dispersion and giving me permision to utilize your concept.

Anyone who has helped me by answering qestions or giving feedback.

As always the entire moding community- Without you all putting info out there and having your mods available for us this game would be a lot more empty.You all 
have inspired me to want to make my mods. Thank you all.



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LICENSE + DISCLAIMER: You are permitted to install and use this software for 
personal entertainment purposes only. Any commercial or military use is strictly 
forbidden without permission from the author.

You are free to distribute this software as you wish, as long as it is kept 100%
free of charge, it is not modified in any way and this readme file is
distributed with it. Feel free to make changes for your personal use it if you wish,
but I would ask that you only distribute the result with the authours permission, 
or at least give the author some recognition.

The author takes no responsibility for any damages this program may cause,
use at your own risk. 

Best regards,
Mysteryman5150

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